Bereavement Project Update 11/12/14

Hello Internet!

Below you will find a video update for our most recent build of Bereavement.



Additionally, the following is the change log for this merge:

-Added asset Animation_Environment_Sparkle.png (Darrin Alston Jr.)
-Added asset Environment_Prop_TeddyBear.png (Darrin Alston Jr.)
-Added asset Environment_Props_QuarterOnAString.png (Darrin Alston Jr.)
-Added asset Environment_Props_V2Bed.png (Darrin Alston Jr.)
-Added 3 windows to Level 1 Corridor scene (Mario Love)
-Added 1 additional plant to Level 1 Corridor scene (Mario Love)
-Added 1 additional fire alarm to Level 1 Corridor scene (Mario Love)
-Altered positioning of assets within Level 1 Corridor scene (Mario Love)
-Added 1 additional spider web to Level 1 Corridor scene (Mario Love)
-Added 2 pipe combos to Level 1 Room 1 scene (Anthony Turtenwald)
-Added 3 trash piles to Level 1 Room 1 scene (Anthony Turtenwald)
-Added graffiti to Level 1 Room 1 scene (Anthony Turtenwald)
-Added level music to level 1 room 1 scene (Anthony Turtenwald)
-Changed BGM setting to 0.86 in level 1 room 1 scene (Anthony Turtenwald)
-Changed point light settings on PC to 0.39 in level 1 room 1 scene (Anthony Turtenwald)
-Changed Level 1 Room 1 to accept Enviroment_Systems_SceneTrans (Steve Chepp)
-Changed bed asset to new bed asset in level 1 room 2 scene (Steve Chepp)
-Added plant to level 1 room 2 scene (Steve Chepp)
-Added level music to level 1 room 2 scene (Steve Chepp)
-Added level music to level 1 room 3 scene (Steve Chepp)
-Added level music to level 1 Corridor scene (Steve Chepp)
-Added Bear to Level 1 Room 3 scene (Steve Chepp)

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