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Showing posts from May, 2014

CSG-110 Feats of Enlightenment PowerPoint 3.0

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 Good afternoon Internet!! I just wanted to share our third powerpoint presentation with you all. In this video I explain what we did wrong and what we still need to change. Enjoy!

CSG-110 Feats of Enlightenment PowerPoint 2.0

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Good evening Internet!!! I just wanted to share our second powerpoint presentation with you all. In this video I explain what we did wrong and what we still need to change. Enjoy!

Programming Logic Final Project Part 2

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Hello Internet!!! I am going to show off my final project for my logic/programming class. If you go to THIS link, you can see the parameters of the project. We were able to submit either a flowchart, pseudocode or the actual program for full credit. We were also able to complete more than one for extra credit. I chose to do both a flowchart and pseudocode. This post will showcase my pseudocode. Below is a video explaining my pseudocode and showing it off And below is my actual pseudocode. //Declarations public class Weapon public class Character private double probabilityOfHitting public void setName(String newName)     name = newName        //name setter created        public void setProbabilityOfHitting( double newProbabilityOfHitting)     probabilityOfHitting = newProbabilityOfHitting        //probability of hitting setter created public String getName()     return name        //created the name getter public double get

Programming Logic Final Project Part 1

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Hello Internet!!! I am going to show off my final project for my logic/programming class. If you go to THIS link, you can see the parameters of the project. We were able to submit either a flowchart, pseudocode or the actual program for full credit. We were also able to complete more than one for extra credit. I chose to do both a flowchart and pseudocode. This post will showcase my flowchart. Below is a video explaining my flowchart and showing it off And below is an image of the actual flowchart. I will make a second post showcasing my pseudocode shortly. 

CSG-115 Fun with Lerpz!!!

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Hey everyone, I have been meaning to share this with you all. Below is a video of my Lerpz project. This is a free tutorial available on the Unity Asset Store and is actually a really good way to break into using Unity for the first time. I had wanted to post a link to the asset store page for the project, but at this time it appears that the tutorial has been taken down from the asset store. If it comes back up, I will update this post. I am also sharing my flowchart with you all. Flowchart is below and below is the pseudocode play startScene if press start run main //"main" refers to the main game scene within Unity else exit program main() playerInput movement //this states that the player is moving Lerpz around the level encounter "fuelPickup" if player fuel count > 0 --total player fuel count else run cutsceneCamera1 event //this event drops the fence around Lerpz's ship encounter "healthPickup"