Posts

Nyds Army V3

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This post covers version 3 of our Tyranid army for play testing. If you would like to know more about this project, please view my first post/video for this class, which can be found  HERE  As promised, go  HERE  to see the PDF of our third Nyds Army Note: This PDF was created using the software suite Army Builder by Lone Wolf Development.

Nyds Army V2

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This post covers version 2 of our Tyranid army for play testing. If you would like to know more about this project, please view my first post/video for this class, which can be found HERE  As promised, go  HERE  to see the PDF of our second Nyds Army Note: This PDF was created using the software suite Army Builder by Lone Wolf Development.

Morrowind MDA analysis v3

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Hello Everyone, This will be the final post I make on my Morrowind MDA analysis, as it will cover the Aesthetics portion of the process.  If you would like to have a more in-depth understanding of the MDA, you can see my previous Morrowind MDA post  HERE  and/or see the link at the bottom of this post, which has a link directly to the original MDA paper. The Elder Scrolls: Morrowind Mechanics list -Character System     -Player Character (PC) System          -Character stat             -Stat modifier(s)                   -Potions                   -Enchantments on wearable items (e.g., clothing, armor, etc...)                   -Racial Traits                   -Bi...

Morrowind MDA analysis v2

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Hello Everyone, This post is the follow-up to my Morrowind MDA Mechanics analysis. This analysis will be of a dynamic that can occur within the game. I cleaned up the Mechanics section of the analysis and wrote a dynamic situation that can occur within the game. If you would like to have a more in-depth understanding of the MDA, you can see my previous Morrowind MDA post HERE and/or see the link at the bottom of this post, which has a link directly to the original MDA paper. The Elder Scrolls: Morrowind Mechanics list -Character System     -Player Character (PC) System          -Character stat             -Stat modifier(s)                   -Potions                   -Enchantments on wearable items (e.g., clothing, armor, etc...)              ...

Sprint 1 White Box

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We are in Sprint 1 for Bereavement!!!! The following video showcases our sprint 1 white box, to which we will be adding content on a regular basis.

Technical Requirement Document

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The following is a video of the technical requirements document for our team that I made. In case anyone wants to use mine as a reference or sample, you can click HERE to download and use mine as a sample.

Bereavement Orthographic Perspective

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Hello everyone, Just a quick video as promised in the last one, here is just a showcase of the Bereavement from the Orthographic Perspective. This one is nothing too fancy, just wanted to keep my promise to show off this version of the build.